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* ID :  [https://www.wikidata.org/wiki/Q798554 Q798554]
 
* ID :  [https://www.wikidata.org/wiki/Q798554 Q798554]
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* [{'LEMMA': 'backtrack'}]

2021년 2월 17일 (수) 01:58 기준 최신판

노트

  • Backtracking takes solving a problem like this, by breaking it down into solving for 4 components to the algorithm.[1]
  • Unlike DP, backtracking is typically not looking for one optimal solution, but is instead looking for all that satisfy some criteria.[1]
  • One of the best discussions of Backtracking can be found in the Algorithm Design Manual by Skiena.[1]
  • Backtracking does not generate all possible solutions first and checks later.[2]
  • So far, we have explained the underlying principle of the backtracking through the full permutation problem.[3]
  • But if you understand the framework of backtracking, it is not difficult to understand the solution code.[3]
  • We’re taking a very simple example here in order to explain the theory behind a backtracking process.[4]
  • According to the backtracking, first, we’ll build a state-space tree.[4]
  • On the other hand, backtracking is not considered an optimized technique to solve a problem.[4]
  • A classic example of backtracking is the -Queens problem, first proposed by German chess enthusiast Max Bezzel in 1848.[4]
  • """Finds a solution to a backtracking problem.[5]
  • The solutions above used recursion to implement backtracking.[5]
  • Brute-force search and backtracking (perhaps with branch and bound) are generally where we start learning about search.[5]
  • Problems associated with backtracking can be categorized into 3 categories.[6]
  • Such problems can be solved by Backtracking.[6]
  • Let us take a technical example and understand backtracking more clearly.[6]
  • Backtracking has found numerous applications for solving real life commonly encountered problems by satisfying certain constraints.[6]
  • Backtracking is also known as depth-first search or branch and bound.[7]
  • The Backtracking is an algorithmic-method to solve a problem with an additional way.[8]
  • We can say that the backtracking is needed to find all possible combination to solve an optimization problem.[8]
  • Backtracking can understand of as searching a tree for a particular "goal" leaf node.[8]
  • All solution using backtracking is needed to satisfy a complex set of constraints.[8]
  • The term backtracking suggests that if the current solution is not suitable, then backtrack and try other solutions.[9]
  • There’s a distinction between recursion and backtracking.[10]
  • Backtracking is an algorithmic technique that uses recursion to explore different possibilities to achieve some end goal.[10]
  • Backtracking can be thought of as a selective tree/graph traversal method.[11]
  • This illustrates the second trait of backtracking.[12]
  • It turns out both are related, and certain backtracking problems will use dynamic programming in their implementation.[12]
  • In later posts, I plan to visit some more complicated backtracking problems to see how they utilize the properties above.[12]
  • Backtracking can greatly reduce the amount of work in an exhaustive search.[13]
  • For starters, let's do the simplest possible example of backtracking, which is searching an actual tree.[14]
  • The main program will initialize the board, and call a recursive backtracking routine to attempt to solve the puzzle.[14]
  • The backtracking method is named solvable and returns a boolean .[14]

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  • [{'LEMMA': 'backtrack'}]